THE GAME TECHNIQUE NTCHNIQUE STIMULATING LEARNING ACTIVITY OF JUNIOR STUDENTS SPECIALIZING IN ECONOMICS
https://doi.org/10.17853/1994-5639-2014-7-87-102
Abstract
The research is aimed at specifying and developing the modern control system of current academic achievements of junior university students; and the main task is to find the adequate ways for stimulating the junior students’ learning activities, and estimating their individual achievements.
Methods: The author applies his own assessment method for estimating and stimulating students’ learning outcomes, based on the rating-point system of gradually obtained points building up a student’s integrated learning outcomes.
Results: The research findings prove that implementation of the given method can increase the motivational, multiplicative and controlling components of the learning process.
Scientific novelty: The method in question is based on the new original game approach to controlling procedures and stimulation of learning motivation of the economic profile students.
Practical significance: The recommended technique can intensify the incentivebased training activities both in and outside a classroom, developing thereby students’ professional and personal qualities.
About the Author
Juri. S. EzrokhRussian Federation
PhD in Economics, Senior lecturer of the Department of Banking
References
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Review
For citations:
Ezrokh J.S. THE GAME TECHNIQUE NTCHNIQUE STIMULATING LEARNING ACTIVITY OF JUNIOR STUDENTS SPECIALIZING IN ECONOMICS. The Education and science journal. 2014;(7):87-102. (In Russ.) https://doi.org/10.17853/1994-5639-2014-7-87-102